Starsand Island Map, Markers and Early Transport Guide
Use map categories, single waypoints, Social Locate, the skateboard and Garage controls without confusing a marker with instant fast travel.
Checked July 20268 visual stepsEarly Access
Quick route
Use the full Map to select the correct category and pin one destination; after meeting residents, use Phone → Social → Locate for moving NPCs. Craft the skateboard through Zerine for early travel, then use the Garage control for transport you have actually unlocked. A map waypoint guides you—it does not teleport you.
MapPin one destination
NPC trackingSocial → Locate
First mobilitySkateboard
GarageUnlocked vehicles only
Before you start
Navigation tools covered
Finish the opening tutorial so the map and phone apps are available.
Complete Zerine’s first Crafter route for the skateboard.
Do not assume every station or marker is an instant fast-travel point.
Detailed walkthrough
Map, tracking and travel sequence
Each image is either a marked game screenshot or a clearly labelled control diagram.
Screenshot checkpoint: Choose the correct map category.
Moonlit Forest uses separate route logic and camp checkpoints. Open its map and pin the current objective again after entering.
Activate camps as return points.
What you should seeThe forest route points to the next gate or objective.
Field notes
Choose the tool that matches the target
A building, a moving resident and a travel shortcut are three different navigation problems.
Static destination
Use the full Map, switch to the right category and pin the building or area.
Moving resident
After meeting them once, use Phone → Social → Locate instead of checking every shop.
Faster errands
Equip the skateboard outdoors for early loops. A waypoint is guidance; it is not automatically a teleport point.
Last checked against the Early Access build: July 8, 2026
Patch checkDifferent guides use “fast travel” loosely. This page distinguishes map waypoints, summonable vehicles and actual unlocked transport. Check the live HUD and quest reward before assuming a marker teleports you.