Starsand Island world map
A real route-planning page

Starsand Island
Atlas

This is not a fake interactive map. It is a labeled, practical atlas: learn the island's major regions, what each stop is for, and what to prepare before spending an in-game afternoon on the road.

8 labeled map anchors9 location cardsOpening route linkedNo invented coordinates
Map of Starsand Island with major regions1Home2Town3Lake4Heights5Blue Beach6Half-Moon7Maple Reed8Crane Cape
LOCATION CARDS

What each stop is actually for

Each card gives the reliable purpose of the area and a first-visit checklist. Exact NPC schedules and resource spawns can move during Early Access.

Home in Starsand Island
Opening hub

Home

Fields, Worktable, processors and storage.

First-visit planStart and end routes here. Empty the bag before long trips.
Use this stop forWorktable · Storage · Crops
Starsand Town in Starsand Island
Services

Starsand Town

Community Center, shops, requests and the main daily service loop.

First-visit planGroup errands together before leaving town so the clock is not wasted on repeat travel.
Use this stop forCommunity Center · Shops · Bulletin Board
Happiness Seed Shop in Starsand Island
Farming

Happiness Seed Shop

Graminova, seeds and farming profession progression.

First-visit planVisit early in the day when planning crops. Read seed growth time before buying.
Use this stop forGraminova · Seeds · Farming
The General Store in Starsand Island
Crafting

The General Store

Zerine, basic supplies, profession packs and early tool purchases.

First-visit planRead the pack contents before paying; profession certification is what unlocks the useful chain.
Use this stop forZerine · Packs · Supplies
AquaBlue Outpost in Starsand Island
Fishing

AquaBlue Outpost

Francis, the Angler route and the first reliable fishing loop.

First-visit planFinish the mentor conversation before selling catches. Some fish are more useful for requests.
Use this stop forFrancis · Rod · Coast
Cloudrest Lake in Starsand Island
Gathering

Cloudrest Lake

Central landmark with paths toward the heights and eastern bamboo area.

First-visit planUse the lake as a navigation anchor. Bamboo shoots are reported east of the water near the panda area.
Use this stop forLake · Bamboo route · North paths
Bastrom Heights in Starsand Island
Mountain

Bastrom Heights

Northern high ground, temple route and Youfang's regular area.

First-visit planLeave with open bag slots and enough daylight; the climb takes longer than the town loop.
Use this stop forTemple · Youfang · North island
Moonlit Forest Gate in Starsand Island
Exploration

Moonlit Forest Gate

The transition from the safe island loop into combat and repair-based exploration.

First-visit planBring the slingshot, ammo, food and empty bag space. Repair camps before pushing deeper.
Use this stop forGate · Slingshot · Camps
Moonlit Forest in Starsand Island
Combat

Moonlit Forest

Ranged enemies, glowing weak points, camps and deeper resource routes.

First-visit planCircle sideways and fire between attacks. Return to a repaired camp instead of forcing a low-health run.
Use this stop forWeak points · Camps · Resources
NAVIGATION RULE

Track the objective before moving.

The game's quest marker is more reliable than memorizing a resident's schedule. Track the quest or use Find NPC, then open the map and combine nearby errands.

FOREST RULE

Treat Moonlit Forest as a separate loadout.

Do not enter with a town-shopping bag. Bring the slingshot, ammo, food and free slots, then repair camps as safe return points.

Map note: Region names follow the in-game world map. Bamboo-route notes come from current player documentation. The exact live map and tracked marker in your game take priority after updates.